Help on Using Rhythmomachia Board Game
For making a move, use your mouse to drag pieces to their new position
according to their respective moves.
The effects of the buttons are as follows:
Quit simply quits the game (and the all windows surrounding it).
This is only important when running the game as an application, not when
viewing the applet on-line.
Load loads a saved game from your disk. This will only work when
- run the application off-line, or
- lower your security settings for applets which is not recommended, or
- accept the security signature (provided that it appears on
initialization of the applet)
Save, of course, saves a game.
Destroying/Enlarging choose the kind of attack:
Destroying attack uses reduction/subtraction for altering. The
combat value of a piece will be subtracted from the target's rating.
Enlarging attack uses increasement for altering. The
combat value of a piece will be added to the target's rating.
Multiplication/Division choose the calculation of the combat
value for an attack:
Multiplying attack (or Assault) alters the target's rating by
multiplication. The combat value of a piece that uses this attack
ownRating * distance.
Division attack (or Infiltration) alters the target's rating by division. The
combat value of a piece that uses this attack will be
Abort Joint Attack aborts the current combat formation joint
attack, resetting the target's combat rating back to its initial value. Then
you can try again, combining different figures.
End Turn can be hit at the end of your turn: after you have moved
and lead all your attacks. This button is automatically clicked when the
other player moves one of his figures in order to simplify the user
interface for two-player games.
You can adjust the rules to various variants of the Rhyhmomachia Game by setting the options in